================================================================ THE NINE LEVELS OF HELL ================================================================ Title : dtepis3.WAD Author : David Turpin Description : Another Demon hunt over 9 levels Misc. Author Info : David has a special way of making some areas of Doom work, that makes the automapper not display some walls. This is common of most of the levels he makes. Demos Replaced : 3 ================================================================ Authors MAY use these levels as a base to build additional levels. But I do ask that you leave Level 7 alone. DEU can extract levels if you don't have the means to do so. You MAY distribute this WAD, provided you include this file, with no modifications. ================================================================ LEVEL 1: ================================================================ Description : The Challenge. Can you get all 100's? Remember things are not always as they appear to be. ================================================================ Episode and Level # : E3M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Music : Yes * Construction * Base : New level from scratch Build Time : 10 Hours Editor(s) used : DEU v5.1 BSP v1.1X Known Bugs : Automapper can't display some walls. ================================================================ LEVEL 2: ================================================================ Description : This is a very short level, that plays slightly different between single and multi-player modes. ================================================================ Episode and Level # : E3M2 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Music : Yes * Construction * Base : New level from scratch Build Time : Around 6 hrs. Editor(s) used : DEU v5.21 BSP v1.1X Known Bugs : Automapper can't display some walls. ================================================================= LEVEL 3: ================================================================= Description : This level was originally part of a separate wad named Dte1_1&2.wad this was level e1m1 in that wad. ================================================================= * Play Information * Episode and Level # : E3M3 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : Yes * Construction * Base : New level from scratch Build Time : Unknown Editor(s) used : DEU v 5.0 & 5.1 BSP V1.1X Known Bugs : Automapper can't display some walls. ================================================================= LEVEL 4: ================================================================= Description : This level was originally part of a separate wad named Dte1_1&2.wad this was level e1m2 in that wad. ================================================================= * Play Information * Episode and Level # : E3M4 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : Yes * Construction * Base : New level from scratch Build Time : Unknown Editor(s) used : DEU v 5.0 & 5.1 BSP V1.1X Known Bugs : Automapper can't display some walls. ================================================================ LEVEL 5: ================================================================ Description : You and your buddies have been captured by the enemy. The day of the escape has arrived. Forcing a small metal object into the side of the door causes it to short out and unlock. Now all you've got to do is find your buddies and leave this joint. Note: In co-op mode only player one can leave the cell the others will have to wait to be found. Only one player is on each row of cells. ================================================================ Episode and Level # : E3M5 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Music : Yes * Construction * Base : New level from scratch Build Time : 8 Hours Editor(s) used : DEU v5.1 BSP v1.1X Known Bugs : Automapper can't display some walls. =============================================================== LEVEL 6: ================================================================ Description : A group of treasure hunters come back for a trip into the mountains to the south. They look like they saw a ghost. The description they gave sounds like an imp. You and your buddies decide to go see for yourself. ================================================================ Episode and Level # : E3M6 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Music : Yes * Construction * Base : New level from scratch Build Time : 6.5 HRS Editor(s) used : DEU v5.1 BSP v1.1X Known Bugs : Automapper can't display some walls. =============================================================== LEVEL 7: ================================================================ Description : This is nothing but a maze. I will be very difficult not to get 3 100's on the level. As you have to go almost everywhere to complete the level. ================================================================ Episode and Level # : E3M7 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Music : Yes * Construction * Base : New level from scratch Build Time : 10.5 HRS Editor(s) used : DEU v5.21 BSP v1.1X Known Bugs : Automapper can't display most walls. =============================================================== LEVEL 8: ================================================================ Description: : Play around with 2 CyberDemons ================================================================ Episode and Level # : E3M8 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes New Music : Yes * Construction * Base : New level from scratch Build Time : 30 Minutes Editor(s) used : DEU v5.21 BSP v1.1X Known Bugs : None =============================================================== LEVEL 9: ================================================================ Description : Play a board game while playing DOOM ================================================================ Episode and Level # : E3M9 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : No New Music : Yes * Construction * Base : New level from scratch Build Time : 30 minutes Editor(s) used : DEU v5.21 BSP v1.1X Known Bugs : Automapper can't display the points.