================================================================ Title : The Imp Fiesta Filename : FIESTA.WAD Author : Helioth Email Address : n/a Misc. Author Info : Author of The Spring Ballad (TNTSPRNG.ZIP) Description : * A large level. * There is a nice new idea: A TUNNEL (a bit like Alien...hum...) * Designed for very fast machines (minimum requirement is 66Mhz for a fluent game playing). Note that you should at least have a Pentium if you want it to be fluent in the tunnel... * In order to fininsh the level, you don't need to discover any secet room, just go where you haven't been. * The level can be finished very fast if you know where to go (not like for The Spring Ballad). But there are lots of secret rooms and you will need more time if you wanna do it at 100%. * No BFG9000 Additional Credits to : * ID Software, Brendon J Wyber, Rapha‰l Quinet, Colin Reed. ================================================================ * Play Information * Episode and Level # : E1M1 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yes New Sounds : No New Graphics : No New Music : No, music from E1M8 & E3M4 Demos Replaced : No * Construction * Base : New level from scratch Build Time : 30 hours Wad. size : 240897 bytes Editor(s) used : DEU 5.21, DEU 5.20 32bit, BSP 1.1X Known Bugs : * Some little HOM effects at different places * The level is very slow. It's too slow on Ultra-Violence on every machine running under 66 Mhz (except Pentium), so this fact could be named a bug because it really disturbs. * Copyright / Permissions * You may do whatever you want with this file as long as you mention the name of its author. * Where to get this WAD * FTP sites: n/a BBS numbers: System Overheat: +41 31 869 53 27 Other: *This level isn't very esthetic, the textures aren't well chosen. The theme (colour, style) of the textures does not change very much from one room to another. The used theme-textures are: Marble(green) - Ashwall(dark grey) - Brown - Gray(grey) There is an apparent lack of diversity. *Another weakness of the level is the lack of originality: I did not feel the joy of creating a new slaughtering world while editing. The result is a bit dull... *But you still may play this level! It is still better than a lot of these very bad 20-30K PWADs. I am just very critical with my own work and the result is under the quality I awaited. But I think I did await too much...