=========================================================================== Archive Maintainer : Nil Update to : Nil Advanced engine needed : Nil Primary purpose : Single+Coop play =========================================================================== Title : Townhouses (Townhous.wad) Filename : townhous.wad Release date : November 21, 1995 Author : Dino T. Manzella Email Address : pangier@afternight.com Other Files By Author : Misc. Author Info : 30 years old. Owner of entertainment based web site at http://www.afternight.com. I work with the music community of Chicagoland. Owner of a Recording Studio and rehearsal studio spaces. Description : Have you ever wanted to snipe your neighbors? Well you can now snipe mine. The are five complete houses The idea here is to go from house to house killing the inhabitants. This is a VERY detailed level. There are about 2500 sectors. I believe it may be THE most detailed level made for doom2. OH,.. and watch out for my mailman. He carries a gun.. (go figure!) Additional Credits to : Thanks to Ben Morris for DCK and his help with questions I had through e-mail and ID of course! =========================================================================== * What is included * New levels : 1 Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : Map01 Single Player : Yes & NOT impossible either! Very fair & challenging Cooperative 2-4 Player : Yes. Keep the monsters from entering the main home. I added a switch I like to call my "Dawn of The Dead" switch. When hit, it releases an onslaught of troopers on the outside of the house. (the Switch is in the garage). Deathmatch 2-4 Player : Yes Actually a great DM level. Each starts out in their own home and fights to get control of the main house which contains many of the good weapons. I put the only health where you would expect to go when you are hurt.. In the bathroom. Other game styles : N/A Difficulty Settings : Not implemented * Construction * Base : New level from scratch (I did cut and paste a few pieces of furniture from a two other wads because I got tired of creating it myself). The wads I used were "Two Houses" and "MyHome". Build Time : 90+ hours!.. I really spent a lot of time on this one. Editor(s) used : Good ole DCK (Thanks Ben!!) Known Bugs : The ever so popular hall of mirrors happening outside when looking from the way north. No big deal, No one goes there anyway :-) Special Features : If you really want a challenge, Open the huge door at the very north end of the map. Great idea for Cooperative play. Not so good idea for solo play. May Not Run With... : N/A * Copyright / Permissions * Authors may use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. (delete one of these two paragraphs:) You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://www.afternight.com/etc/doom FTP sites: N/A Copyright: Yeah Right... Nuff said! (However, if you do put this on a cd-rom, please let me know through e-mail). ================================================================ NOTICE! There is an updated zdoom version of this map at http://www.afternight.com/etc/ ================================================================